Jonah Ryan / Game Programmer
Key Project
Other Projects
Click on a project image or button for a deeper breakdown of each project.
AI Toolkit on SLEDGE
Behavior tree node graph for Unity with support for 20+ states, global data sharing, and 3D pathfinding and combat.
- Solo AI Programmer on 10-person team.
- Abstract node framework for long-term use.
- Tools supported year-long development leading to Steam release.
C#
AI
Unity
GDC Talk
I became the first student speaker at the Game Developers Conference Educators Summit after coordinating with 30+ schools across 6 countries.
- Led a team of 5, developing a 10-page talk proposal over 3 months.
- 74 attendees with 90% Positive talk evaluation.
Public Speaking
Production
Shipped Titles
SolCycle – 2025 – Lead UI Programmer
Well Witches – 2025 – General Producer
SLEDGE – 2024 – Lead AI Programmer
Malisense – 2024 – Programming Producer
TacoCat – 2023 – Programmer and Producer
Asterion – 2022 – Programmer